StimulusComponent
Stimuli can comprise multiple components. This table describes each component of a stimulus.
Table of contents
Key
- stimulus_id [integer]
- A reference to the primary key of the Stimulus table.
- index [integer]
- A number from 1 differentiating each part. A stimulus component with a higher
index
is displayed above all other components with a lower index.
Where
- x_screen [integer]
- X coordinates of the stimulus component on the screen in pixels.
- y_screen [integer]
- Y coordinates of the stimulus component on the screen in pixels.
- x_viewport [float]
- X coordinates of the stimulus component on the screen expressed as a fraction of the screen width.
- y_viewport [float]
- Y coordinates of the stimulus component on the screen expressed as a fraction of the screen height.
What
- description [string]
- A human readable, compact description of the component.
- symbol_name [string]
- The name of the displayed symbol.
- symbol_count [integer]
- The number of symbols represented in this component.
- symbol_layout [enum]
- How the symbols are laid out (vertical, horizontal, diagonal_top_left, diagonal_top_right, square, ring, cross, x, two_columns, h).
- color_name [string]
- The human-readable name of the component color.
- color_hex [string]
- The hexadecimal value of the component color.
- orientation [enum]
- The symbol orientation (north, north_east, east, south_east, south, south_west, west, north_west, free).